Full Mark is a fast paced academic game built for Al Redwan publishing house in Jordan. Students race the clock through rapid fire quiz rounds tied straight to the curriculum they already learn from in class, scoring points against the timer and stacking answers toward a full mark. Designed for the classroom and after school, the game turns revision into something students actually reach for. Each round is short, each mistake is a chance to try again, and the running score keeps them coming back to beat their last try.
All workP-06
— Educational
Full Mark
A fast paced academic quiz game built for Al Redwan publishing house, where students race the clock across curriculum-tied challenges to score a full mark.

— About the project
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